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	<title>API:TextEditBoxSetHandleKeyDown - Revision history</title>
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	<updated>2026-10-17T11:51:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=API:TextEditBoxSetHandleKeyDown&amp;diff=30770&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:49:51Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=TextEditBox}}&lt;br /&gt;
Sets whether a TextEditBox handles key presses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
TextEditBoxSetHandleKeyDown(editBoxName, handle)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;editBoxName : &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; – Name of a TextEditBox window.&lt;br /&gt;
;handle : &amp;lt;code&amp;gt;boolean&amp;lt;/code&amp;gt; – &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; to let the box process keys, &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; to make it ignore them.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* With &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt;, the box does nothing when a key is pressed while it has focus: no typing, no caret movement, no deleting, no clipboard shortcuts and no history browsing. The key press is reported as not handled.&lt;br /&gt;
* &amp;lt;code&amp;gt;handle&amp;lt;/code&amp;gt; must be a real boolean.&lt;br /&gt;
* The error messages name &amp;lt;code&amp;gt;LuaSetHandelKeyDown&amp;lt;/code&amp;gt; (sic), not this function.&lt;br /&gt;
* The function needs at least two arguments and only reads the last two. Any extra arguments placed in front of them are ignored.&lt;br /&gt;
* The stock UI never calls this function.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;LuaSetHandelKeyDown&amp;#039;: Window %s does not exist&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;LuaSetHandelKeyDown&amp;#039;: Window %s is not a TextEditBox&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
A minimal example built from the documented signature, making a box read-only for the keyboard:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
TextEditBoxSetHandleKeyDown( &amp;quot;MyEditBox&amp;quot;, false )&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:TextEditBoxSetText|TextEditBoxSetText]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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