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	<title>API:TextEditBoxSetAllowEditing - Revision history</title>
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	<updated>2026-10-18T05:49:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=API:TextEditBoxSetAllowEditing&amp;diff=30768&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:49:49Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=TextEditBox}}&lt;br /&gt;
Sets whether the player may edit the text of a TextEditBox.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
TextEditBoxSetAllowEditing(editBoxName, allowEditing)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;editBoxName : &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; – Name of a TextEditBox window.&lt;br /&gt;
;allowEditing : &amp;lt;code&amp;gt;boolean&amp;lt;/code&amp;gt; – &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; to allow editing, &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; to make the box read-only.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* The value is stored in the box&amp;#039;s allow-editing flag, which [[API:TextEditBoxGetAllowEditing|TextEditBoxGetAllowEditing]] returns.&lt;br /&gt;
* If a certain state flag of the box is set when the call is made, the client also updates the box and its child windows right away.&lt;br /&gt;
* The stock guild recruiting profile uses it to make its text fields read-only for players who lack the guild&amp;#039;s &amp;lt;code&amp;gt;SET_RECRUITERS&amp;lt;/code&amp;gt; permission.&lt;br /&gt;
* &amp;lt;code&amp;gt;allowEditing&amp;lt;/code&amp;gt; must be a real boolean. Passing &amp;lt;code&amp;gt;nil&amp;lt;/code&amp;gt; or a number raises an &amp;#039;&amp;#039;Invalid Parameters&amp;#039;&amp;#039; error.&lt;br /&gt;
* The function needs at least two arguments and only reads the last two.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
These are written to the UI log; the call returns normally.&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;TextEditBoxSetAllowEditing&amp;#039;: Window %s does not exist&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;TextEditBoxSetAllowEditing&amp;#039;: Window %s is not a TextEditBox&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
From &amp;lt;code&amp;gt;ea_guildwindow/source/guildwindowtabrecruitprofile.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
-- Brief Description&lt;br /&gt;
TextEditBoxSetAllowEditing( &amp;quot;GWRecruitProfileDescEditBox&amp;quot;, not disabled )&lt;br /&gt;
&lt;br /&gt;
-- Public Summary&lt;br /&gt;
TextEditBoxSetAllowEditing( &amp;quot;GWRecruitProfileSummaryEditBox&amp;quot;, not disabled )&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:TextEditBoxGetAllowEditing|TextEditBoxGetAllowEditing]]&lt;br /&gt;
* [[API:TextEditBoxSetText|TextEditBoxSetText]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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