<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.returnofreckoning.com/index.php?action=history&amp;feed=atom&amp;title=API%3AResetGuildHeraldry</id>
	<title>API:ResetGuildHeraldry - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.returnofreckoning.com/index.php?action=history&amp;feed=atom&amp;title=API%3AResetGuildHeraldry"/>
	<link rel="alternate" type="text/html" href="https://wiki.returnofreckoning.com/index.php?title=API:ResetGuildHeraldry&amp;action=history"/>
	<updated>2026-10-18T04:54:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=API:ResetGuildHeraldry&amp;diff=30673&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
		<link rel="alternate" type="text/html" href="https://wiki.returnofreckoning.com/index.php?title=API:ResetGuildHeraldry&amp;diff=30673&amp;oldid=prev"/>
		<updated>2026-10-16T19:48:17Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=Guild}}&lt;br /&gt;
Asks the server to reset the guild heraldry.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
ResetGuildHeraldry()&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* The client first compares the player&amp;#039;s money with [[API:GetHeraldryResetCost|GetHeraldryResetCost]]. If the player has less, nothing is sent and a message is written to the chat log instead.&lt;br /&gt;
* Otherwise a &amp;quot;reset heraldry&amp;quot; guild command is sent to the server. The client does not check permissions; the stock UI only enables its Reset button for players with the &amp;lt;code&amp;gt;SystemData.GuildPermissons.EDIT_HERALDRY&amp;lt;/code&amp;gt; permission while the heraldry is reserved.&lt;br /&gt;
* The function reads no arguments; any arguments passed are ignored.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
From &amp;lt;code&amp;gt;default/ea_guildwindow/source/guildwindowtabrewards.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
local heraldryCost = GetHeraldryResetCost()&lt;br /&gt;
...&lt;br /&gt;
local function resetHeraldyConfirmed()&lt;br /&gt;
    ResetGuildHeraldry()&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
DialogManager.MakeTwoButtonDialog( dialogText,&lt;br /&gt;
                                   GetGuildString(StringTables.Guild.BUTTON_CONFIRM_YES),&lt;br /&gt;
                                   resetHeraldyConfirmed,&lt;br /&gt;
                                   GetGuildString(StringTables.Guild.BUTTON_CONFIRM_NO),&lt;br /&gt;
                                   nil )&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:GetHeraldryResetCost|GetHeraldryResetCost]]&lt;br /&gt;
* [[API:GetHeraldryConfigurationData|GetHeraldryConfigurationData]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
</feed>