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	<title>API:MapGetParentMap - Revision history</title>
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	<updated>2026-10-17T14:22:16Z</updated>
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		<id>https://wiki.returnofreckoning.com/index.php?title=API:MapGetParentMap&amp;diff=30599&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:47:09Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=Map}}&lt;br /&gt;
Returns the map one level above a given map, for example the pairing map that contains a zone.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
parent = MapGetParentMap(mapLevel, mapNumber)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;mapLevel : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – Level of the map, a &amp;lt;code&amp;gt;GameDefs.MapLevel&amp;lt;/code&amp;gt; value.&lt;br /&gt;
;mapNumber : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – Number of the map at that level, for example a zone id for &amp;lt;code&amp;gt;GameDefs.MapLevel.ZONE_MAP&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
;parent : &amp;lt;code&amp;gt;table&amp;lt;/code&amp;gt; – The parent map, or nothing if the map is unknown or has no parent.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Key !! Type !! Meaning&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;mapLevel&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; || Level of the parent map.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;mapNumber&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; || Number of the parent map.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* If the client&amp;#039;s map data is not loaded, the function returns nothing.&lt;br /&gt;
* The argument check names the wrong function: if an argument is missing or not a number, the &amp;#039;&amp;#039;Invalid Parameters&amp;#039;&amp;#039; message names &amp;lt;code&amp;gt;MapGetChildMaps&amp;lt;/code&amp;gt;.&lt;br /&gt;
* The function needs at least two arguments and only reads the last two.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
None besides the generic &amp;#039;&amp;#039;Invalid Parameters&amp;#039;&amp;#039; message (see Details).&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
From &amp;lt;code&amp;gt;default/ea_worldmapwindow/source/worldmapwindow.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function EA_Window_WorldMap.ZoomOut()&lt;br /&gt;
    local parentMap = MapGetParentMap(EA_Window_WorldMap.currentLevel, EA_Window_WorldMap.currentMap)&lt;br /&gt;
&lt;br /&gt;
    if (parentMap ~= nil and parentMap.mapLevel ~= nil and parentMap.mapNumber ~= nil) then&lt;br /&gt;
        EA_Window_WorldMap.SetMap(parentMap.mapLevel, parentMap.mapNumber)&lt;br /&gt;
    end&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From &amp;lt;code&amp;gt;default/easystem_glyphdisplay/source/glyphdisplay.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
local parentMap = MapGetParentMap( GameDefs.MapLevel.ZONE_MAP, zoneId )&lt;br /&gt;
if parentMap ~= nil and parentMap.mapNumber &amp;lt; GameData.ExpansionMapRegion.FIRST and parentMap.mapNumber &amp;gt; 0&lt;br /&gt;
then&lt;br /&gt;
    return true&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:MapGetChildMaps|MapGetChildMaps]]&lt;br /&gt;
* [[API:MapGetPlayerLocationMaps|MapGetPlayerLocationMaps]]&lt;br /&gt;
* [[API:MapSetMapView|MapSetMapView]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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