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	<title>API:LootItem - Revision history</title>
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	<updated>2026-10-17T04:19:15Z</updated>
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	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=API:LootItem&amp;diff=30595&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:47:05Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=Loot}}&lt;br /&gt;
Asks the server to give the player one item from the open loot window.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
LootItem(lootIndex)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;lootIndex : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – Position of the item in the current loot list, starting at 1.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* If &amp;lt;code&amp;gt;lootIndex&amp;lt;/code&amp;gt; is outside the current loot list (less than 1 or greater than the number of entries), nothing happens.&lt;br /&gt;
* Otherwise a loot request for that item is sent to the server for the object the player last interacted with (the corpse or container whose loot is open).&lt;br /&gt;
* Nothing is sent if there is no such object or the connection is not ready.&lt;br /&gt;
* The client does not warn about bind-on-pickup items. The stock loot window does that itself before calling &amp;lt;code&amp;gt;LootItem&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Exactly one argument must be passed.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
None besides the generic &amp;#039;&amp;#039;Invalid Parameters&amp;#039;&amp;#039; message when the argument is missing or not a number.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
From &amp;lt;code&amp;gt;default/ea_lootwindow/source/lootwindow.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
if( EA_Window_Loot.WarnBindOnPickUp( lootIndex ) )&lt;br /&gt;
then&lt;br /&gt;
    return&lt;br /&gt;
end&lt;br /&gt;
LootItem( lootIndex )&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:LootAllItems|LootAllItems]]&lt;br /&gt;
* [[API:AssignLootItem|AssignLootItem]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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