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	<title>API:LCDStaticTextSetText - Revision history</title>
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	<updated>2026-10-19T03:00:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=API:LCDStaticTextSetText&amp;diff=30543&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:46:16Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=LCD}}&lt;br /&gt;
Sets the text of an LCD text element.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
LCDStaticTextSetText(pageName, textName, text)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;pageName : &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; – Name of the page.&lt;br /&gt;
;textName : &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; – Name of a text element created with [[API:LCDCreateStaticText|LCDCreateStaticText]].&lt;br /&gt;
;text : &amp;lt;code&amp;gt;wstring&amp;lt;/code&amp;gt; – The text. It must be a wide string: &amp;lt;code&amp;gt;L&amp;quot;0&amp;quot;&amp;lt;/code&amp;gt; works, &amp;lt;code&amp;gt;&amp;quot;0&amp;quot;&amp;lt;/code&amp;gt; does not. Use &amp;lt;code&amp;gt;L&amp;quot;\n&amp;quot;&amp;lt;/code&amp;gt; for line breaks.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* The page and element names are ordinary strings; only the text is a wide string.&lt;br /&gt;
* The function needs at least three arguments and only reads the last three.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;LCDStaticTextSetText&amp;#039;: Page &amp;#039;%s&amp;#039; does not exist.&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;LCDStaticTextSetText&amp;#039;: Page &amp;#039;%s&amp;#039; does not have a child named &amp;#039;%s&amp;#039;.&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;LCDStaticTextSetText&amp;#039;: &amp;#039;%s&amp;#039; on page &amp;#039;%s&amp;#039; is not a/an StaticText.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
From &amp;lt;code&amp;gt;ea_lcdkeyboard/source/g15test.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
local title = GetStringFromTable( &amp;quot;LCDStrings&amp;quot;, StringTables.LCDStrings.GAME_TITLE )..L&amp;quot;\n&amp;quot;..GetStringFromTable( &amp;quot;LCDStrings&amp;quot;, StringTables.LCDStrings.GAME_SUBTITLE )&lt;br /&gt;
LCDStaticTextSetText( EA_LCDKeyboard.Page0, &amp;quot;Title&amp;quot;, title )&lt;br /&gt;
&lt;br /&gt;
function EA_LCDKeyboard.UpdateCareerPoints(previousResourceValue, currentResourceValue)&lt;br /&gt;
	LCDStaticTextSetText( EA_LCDKeyboard.Page1, &amp;quot;CP&amp;quot;, L&amp;quot;&amp;quot;..currentResourceValue )&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:LCDCreateStaticText|LCDCreateStaticText]]&lt;br /&gt;
* [[API:LabelSetText|LabelSetText]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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