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	<title>API:LCDSetLocation - Revision history</title>
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	<updated>2026-10-17T22:07:02Z</updated>
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	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=API:LCDSetLocation&amp;diff=30540&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:46:13Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=LCD}}&lt;br /&gt;
Moves an element on an LCD page.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
LCDSetLocation(pageName, elementName, x, y)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;pageName : &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; – Name of the page.&lt;br /&gt;
;elementName : &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; – Name of a text, bitmap or progress bar element on that page.&lt;br /&gt;
;x : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – Horizontal position in pixels.&lt;br /&gt;
;y : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – Vertical position in pixels.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* &amp;lt;code&amp;gt;x&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;y&amp;lt;/code&amp;gt; are converted to integers.&lt;br /&gt;
* Any element type is accepted.&lt;br /&gt;
* The function needs at least four arguments and only reads the last four.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;LCDSetLocation&amp;#039;: Page &amp;#039;%s&amp;#039; does not exist.&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;LCDSetLocation&amp;#039;: Page &amp;#039;%s&amp;#039; does not have a child named &amp;#039;%s&amp;#039;.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
From &amp;lt;code&amp;gt;ea_lcdkeyboard/source/g15test.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
LCDCreateStaticText( EA_LCDKeyboard.Page0, &amp;quot;Status&amp;quot;, 1, &amp;quot;center&amp;quot;, 160 - 36, 1 )&lt;br /&gt;
LCDSetLocation( EA_LCDKeyboard.Page0, &amp;quot;Status&amp;quot;, 36, 30 )&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:LCDGetLocation|LCDGetLocation]]&lt;br /&gt;
* [[API:LCDSetSize|LCDSetSize]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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