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	<title>API:GetZonePairing - Revision history</title>
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	<updated>2026-10-17T15:22:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=API:GetZonePairing&amp;diff=30492&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:45:26Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=Map}}&lt;br /&gt;
Returns the racial pairing of the zone the player is in.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
pairing = GetZonePairing()&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
;pairing : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – Pairing id of the player&amp;#039;s current zone: &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;3&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;100&amp;lt;/code&amp;gt;. Nothing is returned if the zone has no pairing. The stock UI compares the value with &amp;lt;code&amp;gt;GameData.Pairing&amp;lt;/code&amp;gt; constants.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* The value comes from the client&amp;#039;s zone data for the player&amp;#039;s current zone. Values other than 1, 2, 3 and 100 in that data are treated as &amp;quot;no pairing&amp;quot;.&lt;br /&gt;
* The function takes no zone argument; it always uses the current zone.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
From &amp;lt;code&amp;gt;default/easystem_strings/source/stringutils.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function StringUtils.GetFriendlyRaceForCurrentPairing( currentPairing, inCaps )&lt;br /&gt;
    local pairingId = currentPairing or GetZonePairing()&lt;br /&gt;
    local realmId = GameData.Player.realm&lt;br /&gt;
&lt;br /&gt;
    return StringUtils.GetRaceNameNounFromPairingAndRealm( pairingId, realmId, inCaps )&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:GetZoneTier|GetZoneTier]]&lt;br /&gt;
* [[API:GetZoneIDList|GetZoneIDList]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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