<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.returnofreckoning.com/index.php?action=history&amp;feed=atom&amp;title=API%3AGetTradeSkillLevel</id>
	<title>API:GetTradeSkillLevel - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.returnofreckoning.com/index.php?action=history&amp;feed=atom&amp;title=API%3AGetTradeSkillLevel"/>
	<link rel="alternate" type="text/html" href="https://wiki.returnofreckoning.com/index.php?title=API:GetTradeSkillLevel&amp;action=history"/>
	<updated>2026-10-17T14:22:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=API:GetTradeSkillLevel&amp;diff=30480&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
		<link rel="alternate" type="text/html" href="https://wiki.returnofreckoning.com/index.php?title=API:GetTradeSkillLevel&amp;diff=30480&amp;oldid=prev"/>
		<updated>2026-10-16T19:45:14Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=Crafting}}&lt;br /&gt;
Returns the player&amp;#039;s level in a trade skill.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
level = GetTradeSkillLevel(tradeSkill)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;tradeSkill : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – A &amp;lt;code&amp;gt;GameData.TradeSkills&amp;lt;/code&amp;gt; value, 1 (&amp;lt;code&amp;gt;BUTCHERING&amp;lt;/code&amp;gt;) to 6 (&amp;lt;code&amp;gt;SALVAGING&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
;level : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – The skill level, or 0 if the player does not have the skill.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* Any value outside 1–6 returns 0.&lt;br /&gt;
* The level is the base level the client stores. Bonuses are not added; the stock tooltips add them with [[API:GetBonus|GetBonus]].&lt;br /&gt;
* If there is no player object or the Lua state is not available, nothing is returned.&lt;br /&gt;
* The function needs at least one argument and only reads the last one.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
None besides the generic &amp;#039;&amp;#039;Invalid Parameters&amp;#039;&amp;#039; message when the argument is missing or not a number.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
From &amp;lt;code&amp;gt;default/easystem_tooltips/source/itemtooltips.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
local playerHasSalvagingSkill = (GetTradeSkillLevel(GameData.TradeSkills.SALVAGING) &amp;gt; 0);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:GetTradeskillIcon|GetTradeskillIcon]]&lt;br /&gt;
* [[API:BuyTradeSkill|BuyTradeSkill]]&lt;br /&gt;
* [[API:GetBonus|GetBonus]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
</feed>