<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.returnofreckoning.com/index.php?action=history&amp;feed=atom&amp;title=API%3AGetTradeItemData</id>
	<title>API:GetTradeItemData - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.returnofreckoning.com/index.php?action=history&amp;feed=atom&amp;title=API%3AGetTradeItemData"/>
	<link rel="alternate" type="text/html" href="https://wiki.returnofreckoning.com/index.php?title=API:GetTradeItemData&amp;action=history"/>
	<updated>2026-10-17T06:31:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=API:GetTradeItemData&amp;diff=30479&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
		<link rel="alternate" type="text/html" href="https://wiki.returnofreckoning.com/index.php?title=API:GetTradeItemData&amp;diff=30479&amp;oldid=prev"/>
		<updated>2026-10-16T19:45:13Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=Game}}&lt;br /&gt;
Returns the items and money offered by one side of the current trade.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
items, money = GetTradeItemData(side)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;side : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt; for the player&amp;#039;s own offer, any other value for the other player&amp;#039;s offer. The stock UI uses &amp;lt;code&amp;gt;EA_Window_Trade.MY_OFFER_UPDATED&amp;lt;/code&amp;gt; (0) and &amp;lt;code&amp;gt;EA_Window_Trade.OTHER_OFFER_UPDATED&amp;lt;/code&amp;gt; (1).&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
;items : &amp;lt;code&amp;gt;table&amp;lt;/code&amp;gt; – Array of 9 [[API:GetInventoryItemData#Item data table|item data tables]], indexed by trade slot from 1 to 9.&lt;br /&gt;
;money : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – Amount of money offered.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* The offered items come first. The remaining slots, up to 9, are filled with blank item tables (&amp;lt;code&amp;gt;id&amp;lt;/code&amp;gt; 0, empty &amp;lt;code&amp;gt;name&amp;lt;/code&amp;gt;).&lt;br /&gt;
* If there is no player object, or the Lua state is not available, the function returns nothing.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
From &amp;lt;code&amp;gt;ea_tradewindow/source/tradewindow.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
EA_Window_Trade.myOfferItemData, EA_Window_Trade.myOfferMoney = GetTradeItemData(EA_Window_Trade.MY_OFFER_UPDATED)&lt;br /&gt;
EA_Window_Trade.otherOfferItemData, EA_Window_Trade.otherOfferMoney = GetTradeItemData(EA_Window_Trade.OTHER_OFFER_UPDATED)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:GetInventoryItemData|GetInventoryItemData]]&lt;br /&gt;
* [[API:AcceptTrade|AcceptTrade]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
</feed>