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	<title>API:GetQuestPointConditions - Revision history</title>
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	<updated>2026-10-18T08:41:05Z</updated>
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	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=API:GetQuestPointConditions&amp;diff=30453&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:44:48Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=Game}}&lt;br /&gt;
Returns which conditions of a quest a quest point on a map stands for.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
conditions = GetQuestPointConditions(mapDisplayName, pointIndex)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;mapDisplayName : &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; – Name of the map display window.&lt;br /&gt;
;pointIndex : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – Index of the point on that map.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
;conditions : &amp;lt;code&amp;gt;table&amp;lt;/code&amp;gt; – Array of condition numbers (&amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt;, 1–10), indexed from 1. Nothing is returned for other points.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* The point is looked up as in [[API:GetMapPointData|GetMapPointData]].&lt;br /&gt;
* Only points of type 24 answer; the stock UI calls the function for quest points. For any other point type, or an unknown point, the function returns nothing.&lt;br /&gt;
* The numbers index the quest&amp;#039;s &amp;lt;code&amp;gt;conditions&amp;lt;/code&amp;gt; table from [[API:GetQuestData|GetQuestData]].&lt;br /&gt;
* The function needs at least two arguments and only reads the last two.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
From &amp;lt;code&amp;gt;easystem_tooltips/source/maptooltips.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
local condList = GetQuestPointConditions( mapDisplay, ptData.pointIndex )&lt;br /&gt;
&lt;br /&gt;
if( condList )&lt;br /&gt;
then&lt;br /&gt;
    for index, condition in ipairs( condList )&lt;br /&gt;
    do&lt;br /&gt;
        local conditionData = questData.conditions[condition]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:GetMapPointData|GetMapPointData]]&lt;br /&gt;
* [[API:GetQuestData|GetQuestData]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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