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	<title>API:GetHotbarIcon - Revision history</title>
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	<updated>2026-10-17T08:50:02Z</updated>
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	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=API:GetHotbarIcon&amp;diff=30407&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:44:03Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=Hotbar}}&lt;br /&gt;
Returns the icon of the action in a hotbar slot.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
iconNum = GetHotbarIcon(slot)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;slot : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – Hotbar slot, 1 to 132 (&amp;lt;code&amp;gt;GameData.HOTBAR_TOTAL_SLOT_COUNT&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
;iconNum : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – Icon id for [[API:GetIconData|GetIconData]], or 0.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* The icon is looked up according to the action type: abilities (types 1 and 10) use the ability&amp;#039;s icon, items (type 2) the item&amp;#039;s icon, macros (type 4) the macro&amp;#039;s icon, and types 7 and 9 their own data. Other types, empty slots and slots outside 1 to 132 give 0.&lt;br /&gt;
* A comment in &amp;lt;code&amp;gt;ea_actionbars/source/actionbutton.lua&amp;lt;/code&amp;gt; notes that the icon can be 0 while item data is not yet on the client; the stock button then uses a cached icon.&lt;br /&gt;
* If there is no player object, or the Lua state is not available, the function returns nothing.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
None besides the generic &amp;#039;&amp;#039;Invalid Parameters&amp;#039;&amp;#039; message when the argument is missing or not a number.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
From &amp;lt;code&amp;gt;ea_actionbars/source/actionbutton.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
local icon = GetHotbarIcon (slot)&lt;br /&gt;
&lt;br /&gt;
if (icon &amp;gt; 0)&lt;br /&gt;
then&lt;br /&gt;
    CacheData (actionType, actionId, &amp;quot;icon&amp;quot;, icon)&lt;br /&gt;
elseif (icon == 0)&lt;br /&gt;
then&lt;br /&gt;
    icon = GetCachedData (actionType, actionId, &amp;quot;icon&amp;quot;) or 0&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:GetHotbarName|GetHotbarName]]&lt;br /&gt;
* [[API:GetHotbarData|GetHotbarData]]&lt;br /&gt;
* [[API:GetIconData|GetIconData]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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