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	<title>API:GetFortressStatuses - Revision history</title>
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	<updated>2026-10-18T04:54:09Z</updated>
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	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=API:GetFortressStatuses&amp;diff=30386&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:43:43Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=RvR}}&lt;br /&gt;
Returns the owner of each fortress and of its sub-areas.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
fortresses = GetFortressStatuses()&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
;fortresses : &amp;lt;code&amp;gt;table&amp;lt;/code&amp;gt; – Array of fortress tables, indexed from 1, or nothing if the client has no fortress data.&lt;br /&gt;
&lt;br /&gt;
Each fortress table has these fields:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Key !! Type !! Meaning&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;id&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; || Fortress (keep) id.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;currentOwningRealm&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; || Realm that owns the fortress.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;currentOwningGuild&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;wstring&amp;lt;/code&amp;gt; || Name of the owning guild. Empty if no guild owns it; the stock UI then shows &amp;quot;unclaimed&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;[1]&amp;lt;/code&amp;gt; … &amp;lt;code&amp;gt;[n]&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;table&amp;lt;/code&amp;gt; || The fortress&amp;#039;s sub-areas, see below.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each sub-area table:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Key !! Type !! Meaning&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;id&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; || Sub-area id.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;currentOwningGuild&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;wstring&amp;lt;/code&amp;gt; || Name of the guild owning the sub-area, or empty.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* The fortress table mixes named fields and an array part. &amp;lt;code&amp;gt;ipairs(fortress)&amp;lt;/code&amp;gt; walks only the sub-areas.&lt;br /&gt;
* The entries are ordered by fortress id, and the sub-areas by sub-area id.&lt;br /&gt;
* A new table is built on every call.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
From &amp;lt;code&amp;gt;default/ea_advancedwarwindow/source/advancedwarwindow.lua&amp;lt;/code&amp;gt; (shortened):&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
EA_Window_AdvancedWar.fortressData = GetFortressStatuses()&lt;br /&gt;
&lt;br /&gt;
for index, data in ipairs( EA_Window_AdvancedWar.fortressData )&lt;br /&gt;
do&lt;br /&gt;
    local keepId = EA_Window_AdvancedWar.fortressData[index].id&lt;br /&gt;
    ...&lt;br /&gt;
    for subareaIndex, subareaData in ipairs( EA_Window_AdvancedWar.fortressData[index] )&lt;br /&gt;
    do&lt;br /&gt;
        local subareaId = subareaData.id&lt;br /&gt;
        ...&lt;br /&gt;
        LabelSetText(labelSubareaOwner, subareaData.currentOwningGuild)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:GetKeepData|GetKeepData]]&lt;br /&gt;
* [[API:GetRelicStatuses|GetRelicStatuses]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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