<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.returnofreckoning.com/index.php?action=history&amp;feed=atom&amp;title=API%3AGetDatabaseGuildData</id>
	<title>API:GetDatabaseGuildData - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.returnofreckoning.com/index.php?action=history&amp;feed=atom&amp;title=API%3AGetDatabaseGuildData"/>
	<link rel="alternate" type="text/html" href="https://wiki.returnofreckoning.com/index.php?title=API:GetDatabaseGuildData&amp;action=history"/>
	<updated>2026-10-17T11:51:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=API:GetDatabaseGuildData&amp;diff=30373&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
		<link rel="alternate" type="text/html" href="https://wiki.returnofreckoning.com/index.php?title=API:GetDatabaseGuildData&amp;diff=30373&amp;oldid=prev"/>
		<updated>2026-10-16T19:43:32Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=Guild}}&lt;br /&gt;
Returns the stored profile of a guild, looked up by guild id.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
guildData = GetDatabaseGuildData(guildId)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;guildId : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – Guild id, for example the id from a &amp;lt;code&amp;gt;GUILD:&amp;lt;/code&amp;gt; chat hyperlink.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
;guildData : &amp;lt;code&amp;gt;table&amp;lt;/code&amp;gt; – The guild&amp;#039;s profile, or nothing if the client has no profile for that id. The table has the same fields as the one returned by [[API:GuildRecruitmentProfileGetData|GuildRecruitmentProfileGetData]].&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* If &amp;lt;code&amp;gt;guildId&amp;lt;/code&amp;gt; is the player&amp;#039;s own guild, the client&amp;#039;s own guild record is used. Otherwise the id is looked up in the client&amp;#039;s store of guild profiles. The function does not ask the server.&lt;br /&gt;
* Always test the result for &amp;lt;code&amp;gt;nil&amp;lt;/code&amp;gt;, as the stock UI does.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
None besides the generic &amp;#039;&amp;#039;Invalid Parameters&amp;#039;&amp;#039; message when the argument is missing or not a number.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
From &amp;lt;code&amp;gt;default/ea_chatwindow/source/chathyperlinking.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function EA_ChatWindow.OnGuildLinkLButtonUp( guildId, flags, x, y )&lt;br /&gt;
    if( flags == SystemData.ButtonFlags.SHIFT )&lt;br /&gt;
    then&lt;br /&gt;
        local guildData = GetDatabaseGuildData( guildId )&lt;br /&gt;
        if( not guildData )&lt;br /&gt;
        then&lt;br /&gt;
            return&lt;br /&gt;
        end&lt;br /&gt;
        EA_ChatWindow.InsertGuildLink( guildData )&lt;br /&gt;
        return&lt;br /&gt;
    end&lt;br /&gt;
    ...&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:GuildRecruitmentProfileGetData|GuildRecruitmentProfileGetData]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
</feed>