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	<title>API:EnableAlert - Revision history</title>
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	<updated>2026-10-17T17:54:18Z</updated>
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	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=API:EnableAlert&amp;diff=30296&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:42:20Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=Interface}}&lt;br /&gt;
Turns one type of on-screen alert message on or off and sets its cooldown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
EnableAlert(alertType, enabled, cooldown)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;alertType : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – The alert type, a &amp;lt;code&amp;gt;SystemData.AlertContainer&amp;lt;/code&amp;gt; value. Fractions are dropped.&lt;br /&gt;
;enabled : &amp;lt;code&amp;gt;boolean&amp;lt;/code&amp;gt; – &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; to show alerts of this type, &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; to hide them.&lt;br /&gt;
;cooldown : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – Cooldown for this alert type. The stock UI passes milliseconds. Fractions are dropped.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* With &amp;lt;code&amp;gt;enabled = true&amp;lt;/code&amp;gt; the type&amp;#039;s enabled flag is set and &amp;lt;code&amp;gt;cooldown&amp;lt;/code&amp;gt; becomes its cooldown. The previous cooldown value is kept in a second slot.&lt;br /&gt;
* With &amp;lt;code&amp;gt;enabled = false&amp;lt;/code&amp;gt; only the enabled flag is cleared; &amp;lt;code&amp;gt;cooldown&amp;lt;/code&amp;gt; is ignored and the stored cooldown is left alone.&lt;br /&gt;
* &amp;lt;code&amp;gt;alertType&amp;lt;/code&amp;gt; is not range-checked. Use only the &amp;lt;code&amp;gt;SystemData.AlertContainer&amp;lt;/code&amp;gt; values.&lt;br /&gt;
* &amp;lt;code&amp;gt;enabled&amp;lt;/code&amp;gt; must be a real boolean. Passing &amp;lt;code&amp;gt;nil&amp;lt;/code&amp;gt; or a number raises an &amp;#039;&amp;#039;Invalid Parameters&amp;#039;&amp;#039; error.&lt;br /&gt;
* The function needs at least three arguments and only reads the last three.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
None besides the &amp;#039;&amp;#039;Invalid Parameters&amp;#039;&amp;#039; argument check.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
From &amp;lt;code&amp;gt;ea_settingswindow/source/settingswindowtabinterface.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
local cooldownInMs, cooldownSlider = ProcessSliderCooldown( MessageBodyWindowName..&amp;quot;CombatSlider&amp;quot; )&lt;br /&gt;
SettingsWindowTabInterface.SavedMessageSettings.combatSlider = cooldownSlider&lt;br /&gt;
EnableAlert( SystemData.AlertContainer.COMBAT, SettingsWindowTabInterface.SavedMessageSettings.combat, cooldownInMs )&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:ButtonGetPressedFlag|ButtonGetPressedFlag]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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