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	<title>API:EA Window HelpGetEntryData - Revision history</title>
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	<updated>2026-10-18T01:23:30Z</updated>
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	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=API:EA_Window_HelpGetEntryData&amp;diff=30291&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:42:14Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=Help}}&lt;br /&gt;
Returns the text of one entry of the in-game manual.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
entry = EA_Window_HelpGetEntryData(entryId)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;entryId : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – Entry id, the &amp;lt;code&amp;gt;id&amp;lt;/code&amp;gt; field of an entry from [[API:EA_Window_HelpGetTopicList|EA_Window_HelpGetTopicList]]. Fractions are dropped.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
;entry : &amp;lt;code&amp;gt;table&amp;lt;/code&amp;gt; – A table with one field:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Key !! Type !! Meaning&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;text&amp;lt;/code&amp;gt; || &amp;lt;code&amp;gt;wstring&amp;lt;/code&amp;gt; || The entry&amp;#039;s text. Missing if the client&amp;#039;s manual text list is not loaded.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* The text comes from the client&amp;#039;s &amp;lt;code&amp;gt;game_manual_entry_text&amp;lt;/code&amp;gt; data list at the position given by the id. The id is cut to 16 bits. An id beyond the end of the list gives an empty string.&lt;br /&gt;
* The client loads its manual data the first time it is needed.&lt;br /&gt;
* The entry&amp;#039;s title is not included; use the &amp;lt;code&amp;gt;name&amp;lt;/code&amp;gt; field from [[API:EA_Window_HelpGetTopicList|EA_Window_HelpGetTopicList]].&lt;br /&gt;
* The function needs at least one argument and only reads the last one.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
None besides the generic &amp;#039;&amp;#039;Invalid Parameters&amp;#039;&amp;#039; message when the argument is missing or not a number.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
From &amp;lt;code&amp;gt;ea_helpwindow/source/manualwindow.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function ManualWindow.DisplayManualEntry( entryData )&lt;br /&gt;
    local entryText = EA_Window_HelpGetEntryData( entryData.id )&lt;br /&gt;
    LabelSetText( &amp;quot;ManualWindowTopicLabel&amp;quot;, entryData.name )        -- display the title for the entry&lt;br /&gt;
    LabelSetText( &amp;quot;ManualWindowMainText&amp;quot;, entryText.text )-- display the entry&amp;#039;s text&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:EA_Window_HelpGetTopicList|EA_Window_HelpGetTopicList]]&lt;br /&gt;
* [[API:EA_Window_HelpGetFAQEntryData|EA_Window_HelpGetFAQEntryData]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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