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	<title>API:DynamicImageSetTextureSlice - Revision history</title>
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	<updated>2026-10-18T04:52:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=API:DynamicImageSetTextureSlice&amp;diff=30290&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:42:13Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=DynamicImage}}&lt;br /&gt;
Shows a named slice of a DynamicImage&amp;#039;s texture.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
DynamicImageSetTextureSlice(imageName, sliceName)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;imageName : &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; – Name of a DynamicImage window.&lt;br /&gt;
;sliceName : &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; – Name of a slice defined for the image&amp;#039;s texture.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* The slice name is stored on the image. If the image&amp;#039;s texture is already loaded, the client also looks the slice up and raises &amp;#039;&amp;#039;Slice %s not found&amp;#039;&amp;#039; if it does not exist.&lt;br /&gt;
* The stock UI passes &amp;lt;code&amp;gt;&amp;quot;&amp;quot;&amp;lt;/code&amp;gt; to clear the slice before calling [[API:DynamicImageSetTexture|DynamicImageSetTexture]].&lt;br /&gt;
* This function&amp;#039;s error messages end with a full stop, unlike most others.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;DynamicImageSetTextureSlice&amp;#039;: Window %s does not exist.&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;DynamicImageSetTextureSlice&amp;#039;: Window %s is not a DynamicImage.&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;DynamicImageSetTextureSlice&amp;#039;: Slice %s not found.&amp;lt;/code&amp;gt; (slice name)&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
Using a slice of a shared texture, from &amp;lt;code&amp;gt;easystem_tooltips/source/maptooltips.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
DynamicImageSetTexture( iconWindow, &amp;quot;map_markers01&amp;quot;, 0, 0 )&lt;br /&gt;
DynamicImageSetTextureSlice( iconWindow, &amp;quot;QuestAvailable-LiveEvent&amp;quot; )&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From &amp;lt;code&amp;gt;easystem_threepartbar/source/ea_threepartbar.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
DynamicImageSetTextureSlice( self.barName..&amp;quot;LeftEndCap&amp;quot;,  leftTexSlice )&lt;br /&gt;
DynamicImageSetTextureSlice( self.barName..&amp;quot;RightEndCap&amp;quot;, rightTexSlice )&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:DynamicImageSetTexture|DynamicImageSetTexture]]&lt;br /&gt;
* [[API:CircleImageSetTextureSlice|CircleImageSetTextureSlice]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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