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	<title>API:DynamicImageSetCustomShader - Revision history</title>
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	<updated>2026-10-18T01:23:31Z</updated>
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		<id>https://wiki.returnofreckoning.com/index.php?title=API:DynamicImageSetCustomShader&amp;diff=30284&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:42:07Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=DynamicImage}}&lt;br /&gt;
Meant to give a DynamicImage a custom shader. In the current client the shader name and parameters are not used.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
DynamicImageSetCustomShader(imageName, shaderName, parameters)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;imageName : &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; – Name of a DynamicImage window.&lt;br /&gt;
;shaderName : &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; – Name of the shader. Not used.&lt;br /&gt;
;parameters : &amp;lt;code&amp;gt;number-table&amp;lt;/code&amp;gt; – Shader parameters. Not used.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* The client checks the window, converts the parameter table to floats and copies the shader name, but passes neither to the image. It only re-applies the image&amp;#039;s current stencil settings and tint colour, then discards the converted values. No shader is set.&lt;br /&gt;
* The error messages name &amp;lt;code&amp;gt;DynamicImageSetRotation&amp;lt;/code&amp;gt;, not this function.&lt;br /&gt;
* The function needs at least three arguments and only reads the last three.&lt;br /&gt;
* The stock UI never calls &amp;lt;code&amp;gt;DynamicImageSetCustomShader&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
These are written to the UI log; the call returns normally.&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;DynamicImageSetRotation&amp;#039;: Window %s does not exist&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;DynamicImageSetRotation&amp;#039;: Window %s is not a DynamicImage&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
A minimal example built from the signature above (it has no visible effect in this client):&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
DynamicImageSetCustomShader( &amp;quot;MyImage&amp;quot;, &amp;quot;MyShader&amp;quot;, { 1, 0, 0, 1 } )&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:DynamicImageClearCustomShader|DynamicImageClearCustomShader]]&lt;br /&gt;
* [[API:DynamicImageSetTexture|DynamicImageSetTexture]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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