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	<title>API:DestroyWindow - Revision history</title>
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	<updated>2026-10-18T02:10:59Z</updated>
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	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=API:DestroyWindow&amp;diff=30275&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:41:58Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=Interface}}&lt;br /&gt;
Destroys a window and all of its children.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
DestroyWindow(windowName)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;windowName : &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; – Name of the window to destroy.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* The window and every window below it are removed.&lt;br /&gt;
* If the window, or one of its children, is the window the client currently treats as active, destruction is deferred: the window is put on a list and destroyed during a later interface update, and a warning is logged. Until then the window still exists.&lt;br /&gt;
* A window waiting for deferred destruction is taken off the list again if [[API:CreateWindow|CreateWindow]] or [[API:CreateWindowFromTemplate|CreateWindowFromTemplate]] is called with its name. The old window is then kept instead of being destroyed.&lt;br /&gt;
* If the destroyed window had mouse capture, was the hovered window, or was the active window, the client clears that state.&lt;br /&gt;
* The root window cannot be destroyed.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
These are written to the UI log; the call returns normally.&lt;br /&gt;
* &amp;lt;code&amp;gt;ERROR: Calling &amp;#039;DestroyWindow&amp;#039; on window &amp;#039;%s&amp;#039; does not exist.&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;ERROR: The root window cannot be deleted.&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Warning: Calling &amp;#039;DestroyWindow&amp;#039; on window &amp;#039;%s&amp;#039; has been deferred because this window or one of its children is active.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
From &amp;lt;code&amp;gt;easystem_glyphdisplay/source/glyphdisplay.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
DestroyWindow(GlyphDisplayInstances[instanceId].windowName)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From &amp;lt;code&amp;gt;easystem_eventtext/source/system_eventtext.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
DestroyWindow( self.m_Anchor )&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:CreateWindow|CreateWindow]]&lt;br /&gt;
* [[API:CreateWindowFromTemplate|CreateWindowFromTemplate]]&lt;br /&gt;
* [[API:DoesWindowExist|DoesWindowExist]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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