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	<title>API:CircleImageSetTextureSlice - Revision history</title>
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	<updated>2026-10-18T05:49:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=API:CircleImageSetTextureSlice&amp;diff=30233&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:41:20Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=CircleImage}}&lt;br /&gt;
Shows a named slice of a CircleImage&amp;#039;s texture.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
CircleImageSetTextureSlice(imageName, sliceName)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;imageName : &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; – Name of a CircleImage window.&lt;br /&gt;
;sliceName : &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; – Name of a slice defined for the image&amp;#039;s texture.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* The slice name is stored on the image. If the image&amp;#039;s texture is loaded and has a slice with that name, the texture position is reset to &amp;lt;code&amp;gt;0, 0&amp;lt;/code&amp;gt; and the circle is rebuilt.&lt;br /&gt;
* A slice name that is not found raises no error; the image is left as it was.&lt;br /&gt;
* The stock UI never calls &amp;lt;code&amp;gt;CircleImageSetTextureSlice&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;CircleImageSetTextureSlice&amp;#039;: Window %s does not exist&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;CircleImageSetTextureSlice&amp;#039;: Window %s is not a CircleImage&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
A minimal example built from the signature above:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
CircleImageSetTextureSlice( &amp;quot;MyCircleImage&amp;quot;, &amp;quot;MySliceName&amp;quot; )&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:CircleImageSetTexture|CircleImageSetTexture]]&lt;br /&gt;
* [[API:DynamicImageSetTextureSlice|DynamicImageSetTextureSlice]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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