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	<title>API:BuyCareerPackage - Revision history</title>
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	<updated>2026-10-17T12:32:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=API:BuyCareerPackage&amp;diff=30207&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:40:56Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=Game}}&lt;br /&gt;
Asks the server to buy a career advance (ability, mastery point, renown or tome reward) from the trainer the player is talking to.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
BuyCareerPackage(tier, category, packageId)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;tier : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – Tier of the advance (the &amp;lt;code&amp;gt;tier&amp;lt;/code&amp;gt; field of the advance data).&lt;br /&gt;
;category : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – Category of the advance, a &amp;lt;code&amp;gt;GameData.CareerCategory&amp;lt;/code&amp;gt; value (the &amp;lt;code&amp;gt;category&amp;lt;/code&amp;gt; field of the advance data).&lt;br /&gt;
;packageId : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – ID of the advance (the &amp;lt;code&amp;gt;packageId&amp;lt;/code&amp;gt; field of the advance data).&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* Sends a purchase request with the three values and a value identifying the player&amp;#039;s current NPC interaction. &amp;lt;code&amp;gt;tier&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;category&amp;lt;/code&amp;gt; are cut to 8 bits, &amp;lt;code&amp;gt;packageId&amp;lt;/code&amp;gt; to 16 bits.&lt;br /&gt;
* The client does not check that the player can afford the advance or meets its requirements. The server decides; the stock training windows assume the purchase worked.&lt;br /&gt;
* Nothing is sent if the connection is not ready.&lt;br /&gt;
* The function needs at least three arguments and only reads the last three.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
None besides the generic &amp;#039;&amp;#039;Invalid Parameters&amp;#039;&amp;#039; message when an argument is not a number.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
From &amp;lt;code&amp;gt;default/ea_interactionwindow/source/interactioncoretraining.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
local packageID    = EA_Window_InteractionCoreTraining.advanceData[dataIndex].packageId&lt;br /&gt;
local tier         = EA_Window_InteractionCoreTraining.advanceData[dataIndex].tier&lt;br /&gt;
local category     = EA_Window_InteractionCoreTraining.advanceData[dataIndex].category&lt;br /&gt;
BuyCareerPackage( tier, category, packageID )&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Buying specialization levels, from &amp;lt;code&amp;gt;default/ea_interactionwindow/source/interactionspecialtytraining.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
-- TODO: make tier not hardcoded&lt;br /&gt;
BuyCareerPackage( 1, GameData.CareerCategory.SPECIALIZATION, tab )&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:SelectInfluenceReward|SelectInfluenceReward]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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