<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.returnofreckoning.com/index.php?action=history&amp;feed=atom&amp;title=API%3AButtonSetStayDownFlag</id>
	<title>API:ButtonSetStayDownFlag - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.returnofreckoning.com/index.php?action=history&amp;feed=atom&amp;title=API%3AButtonSetStayDownFlag"/>
	<link rel="alternate" type="text/html" href="https://wiki.returnofreckoning.com/index.php?title=API:ButtonSetStayDownFlag&amp;action=history"/>
	<updated>2026-10-17T10:25:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=API:ButtonSetStayDownFlag&amp;diff=30199&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
		<link rel="alternate" type="text/html" href="https://wiki.returnofreckoning.com/index.php?title=API:ButtonSetStayDownFlag&amp;diff=30199&amp;oldid=prev"/>
		<updated>2026-10-16T19:40:48Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=Button}}&lt;br /&gt;
Makes a Button stay pressed after it is clicked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
ButtonSetStayDownFlag(buttonName, stayDown)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;buttonName : &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; – Name of a Button window.&lt;br /&gt;
;stayDown : &amp;lt;code&amp;gt;boolean&amp;lt;/code&amp;gt; – &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt; to make the button stay pressed, &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; for normal behaviour.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* When a stay-down button is released:&lt;br /&gt;
** over the button, it stays pressed;&lt;br /&gt;
** away from the button, it stays pressed only if it was already pressed before the click.&lt;br /&gt;
* A normal button is released (its pressed flag cleared) when the mouse button goes up.&lt;br /&gt;
* Use [[API:ButtonSetPressedFlag|ButtonSetPressedFlag]] to release a stay-down button from Lua.&lt;br /&gt;
* Changing the flag does not change the button&amp;#039;s current pressed state or appearance.&lt;br /&gt;
* &amp;lt;code&amp;gt;stayDown&amp;lt;/code&amp;gt; must be a real boolean. Passing &amp;lt;code&amp;gt;nil&amp;lt;/code&amp;gt; or a number raises an &amp;#039;&amp;#039;Invalid Parameters&amp;#039;&amp;#039; error.&lt;br /&gt;
* The function needs at least two arguments and only reads the last two.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;ButtonSetStayDownFlag&amp;#039;: Window %s does not exist&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;ButtonSetStayDownFlag&amp;#039;: Window %s is not a Button&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
From &amp;lt;code&amp;gt;eatemplate_defaultwindowskin/source/defaultbutton.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function EA_Window_DefaultLabelToggleCircle.Initialize()&lt;br /&gt;
   local buttonName = SystemData.ActiveWindow.name..&amp;quot;Button&amp;quot;&lt;br /&gt;
   ButtonSetStayDownFlag( buttonName, true )&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:ButtonGetStayDownFlag|ButtonGetStayDownFlag]]&lt;br /&gt;
* [[API:ButtonSetCheckButtonFlag|ButtonSetCheckButtonFlag]]&lt;br /&gt;
* [[API:ButtonSetPressedFlag|ButtonSetPressedFlag]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
</feed>