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	<title>API:AutoEquipItem - Revision history</title>
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	<updated>2026-10-17T12:32:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=API:AutoEquipItem&amp;diff=30179&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:40:30Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=Item}}&lt;br /&gt;
Asks the server to equip an item from the main inventory backpack.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
AutoEquipItem(inventorySlot)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;inventorySlot : &amp;lt;code&amp;gt;number&amp;lt;/code&amp;gt; – Slot of the item in the main inventory backpack, starting at 1.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* Sends a move request for the item in that slot. No equipment slot is given: the request uses a fixed &amp;quot;equip&amp;quot; destination instead of a specific slot.&lt;br /&gt;
* While the client&amp;#039;s inventory lock flag is set, nothing is sent. The same flag blocks moves to and from equipment in [[API:RequestMoveItem|RequestMoveItem]].&lt;br /&gt;
* The client does not check that the slot holds an item or that the item can be equipped.&lt;br /&gt;
* Exactly one argument must be passed.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
None besides the generic &amp;#039;&amp;#039;Invalid Parameters&amp;#039;&amp;#039; message when the argument is missing or not a number.&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
From &amp;lt;code&amp;gt;default/ea_characterwindow/source/characterwindow.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function CharacterWindow.DialogAutoEquip()&lt;br /&gt;
    if( CharacterWindow.slotToEquip )&lt;br /&gt;
    then&lt;br /&gt;
        AutoEquipItem( CharacterWindow.slotToEquip )&lt;br /&gt;
        CharacterWindow.slotToEquip = nil&lt;br /&gt;
    end&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:RequestMoveItem|RequestMoveItem]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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