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	<title>API:AnimatedImageSetTexture - Revision history</title>
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	<updated>2026-10-17T16:47:32Z</updated>
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		<id>https://wiki.returnofreckoning.com/index.php?title=API:AnimatedImageSetTexture&amp;diff=30172&amp;oldid=prev</id>
		<title>Maintenance script: UI Lua API import (WAR 1.4.8)</title>
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		<updated>2026-10-16T19:40:23Z</updated>

		<summary type="html">&lt;p&gt;UI Lua API import (WAR 1.4.8)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LuaApi|group=AnimatedImage}}&lt;br /&gt;
Changes the texture an AnimatedImage takes its frames from.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
AnimatedImageSetTexture(imageName, textureName)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arguments ==&lt;br /&gt;
;imageName : &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; – Name of an AnimatedImage window.&lt;br /&gt;
;textureName : &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt; – Name of the texture, as used in the &amp;lt;code&amp;gt;texture&amp;lt;/code&amp;gt; attribute of an &amp;lt;code&amp;gt;AnimatedImage&amp;lt;/code&amp;gt; element in XML.&lt;br /&gt;
&lt;br /&gt;
== Returns ==&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
* The client loads the texture by name and rebuilds the image with it. A name that matches no texture raises no error.&lt;br /&gt;
* The &amp;#039;&amp;#039;not a ...&amp;#039;&amp;#039; error message says &amp;quot;DynamicImage&amp;quot;, although the window must be an AnimatedImage.&lt;br /&gt;
&lt;br /&gt;
== Errors ==&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;AnimatedImageSetTexture&amp;#039;: Window %s does not exist&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;Error in function call &amp;#039;AnimatedImageSetTexture&amp;#039;: Window %s is not a DynamicImage&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
From the &amp;lt;code&amp;gt;AnimatedImage&amp;lt;/code&amp;gt; frame class in &amp;lt;code&amp;gt;easystem_windowutils/source/animatedimage.lua&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function AnimatedImage:SetAnimationTexture (textureName)&lt;br /&gt;
    AnimatedImageSetTexture (self:GetName (), textureName)&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[API:AnimatedImageStartAnimation|AnimatedImageStartAnimation]]&lt;br /&gt;
* [[API:DynamicImageSetTexture|DynamicImageSetTexture]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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