<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.returnofreckoning.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rydiak</id>
	<title>RoR Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.returnofreckoning.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rydiak"/>
	<link rel="alternate" type="text/html" href="https://wiki.returnofreckoning.com/Special:Contributions/Rydiak"/>
	<updated>2026-08-05T20:55:34Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.38.2</generator>
	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=Empire_T4_Epic_Quest_Faith_is_Madness&amp;diff=29370</id>
		<title>Empire T4 Epic Quest Faith is Madness</title>
		<link rel="alternate" type="text/html" href="https://wiki.returnofreckoning.com/index.php?title=Empire_T4_Epic_Quest_Faith_is_Madness&amp;diff=29370"/>
		<updated>2026-07-30T21:43:51Z</updated>

		<summary type="html">&lt;p&gt;Rydiak: /* Quest Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
= Step by Step Guide =&lt;br /&gt;
&lt;br /&gt;
== Starting the Quest==&lt;br /&gt;
In order to begin, you need to accept the quest &amp;lt;b&amp;gt;&amp;quot;Faith is Madness&amp;quot;&amp;lt;/b&amp;gt; in [[Chaos Wastes]] at the &amp;lt;b&amp;gt;Empire Chapter 20&amp;lt;/b&amp;gt; from &amp;lt;i&amp;gt;Klorn Durgrinson&amp;lt;/i&amp;gt;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Step 1 ==&lt;br /&gt;
Kill 12 Ravenous Braineaters at the PQ &#039;Razing an Army&#039;.&lt;br /&gt;
&lt;br /&gt;
Return to Klorn Durgrinson when done.&lt;br /&gt;
&lt;br /&gt;
== Step 2 ==&lt;br /&gt;
Click on the Omen at the Empire Chapter 21. Turn in your quest.&lt;br /&gt;
&lt;br /&gt;
== Step 3 ==&lt;br /&gt;
Speak with Sigric Drakenhof at the same Chapter.&lt;br /&gt;
&lt;br /&gt;
== Step 4 ==&lt;br /&gt;
Kill 8 Gibbering Mutants and 8 Mutated Madmen at the PQ &#039;Madness&#039;.&lt;br /&gt;
&lt;br /&gt;
Return to Sigric Drakenhof when done.&lt;br /&gt;
&lt;br /&gt;
== Step 5 ==&lt;br /&gt;
Kill:&lt;br /&gt;
* 8 Wastetorn Manticores&lt;br /&gt;
* 8 Grotesque Plaguebearers&lt;br /&gt;
* 4 Scintillating Screamers&lt;br /&gt;
Return to Sigric Drakenhof when complete.&lt;br /&gt;
&lt;br /&gt;
== Step 6 ==&lt;br /&gt;
Speak with Initiate Raffael at the south corner of the PQ &#039;The Siren Sea&#039;, inside the boat at &#039;&#039;&#039;60k 59k&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Step 7 ==&lt;br /&gt;
Find Food and Drink scattered in the nearby Public Quest.&lt;br /&gt;
&lt;br /&gt;
Return to Initiate Raffael when complete.&lt;br /&gt;
&lt;br /&gt;
== Step 8 ==&lt;br /&gt;
Return to the Empire Chapter 21 and speak with Selmina. She is in a cage.&lt;br /&gt;
&lt;br /&gt;
== Step 9 ==&lt;br /&gt;
Speak to 8 Mindlost Comrades. They can be found around the chapter area.&lt;br /&gt;
&lt;br /&gt;
Return to Selmina.&lt;br /&gt;
&lt;br /&gt;
== Step 10 ==&lt;br /&gt;
Speak with the Seeker who is located inside the PQ &#039;The Reaping Field&#039; at &#039;&#039;&#039;56k 36k&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Step 11 ==&lt;br /&gt;
Find the Unicorn located south at &#039;&#039;&#039;44k 56k&#039;&#039;&#039;. Turn in your quest.&lt;br /&gt;
&lt;br /&gt;
== Step 12 ==&lt;br /&gt;
Talk to the other Unicorn that can be found outside the Caves of Despair (&#039;&#039;&#039;53k 59k&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
== Step 13 ==&lt;br /&gt;
Enter the Caves of Despair, and find 4 Odd Prisms. They are located at the far end of the west wing of the caves. When you click on them, an Unstable Flamer will spawn. The last prism should give you the Shard of Truth.&lt;br /&gt;
&lt;br /&gt;
Return to Selmina when complete.&lt;br /&gt;
&lt;br /&gt;
== Step 14 ==&lt;br /&gt;
Travel north to the Empire Chapter 22 and speak to The Stranger.&lt;br /&gt;
&lt;br /&gt;
== Step 15 ==&lt;br /&gt;
Rescue 4 Fallen by talking to them. They can be found near the road between the Empire Chapter 22 and the PQ &#039;The Reaping Field&#039;.&lt;br /&gt;
&lt;br /&gt;
Return to The Stranger when done.&lt;br /&gt;
&lt;br /&gt;
== Step 16 ==&lt;br /&gt;
Enter the Caverns of Terror (entrance at &#039;&#039;&#039;41.6k 5k&#039;&#039;&#039;) and loot:&lt;br /&gt;
* The Shard of Lucidity&lt;br /&gt;
* The Shard of Sagacity; when you click on it, Wizard Isolda will spawn&lt;br /&gt;
* The Shard of Purity&lt;br /&gt;
* The Shard of Clarity &lt;br /&gt;
Return to The Stranger when done.&lt;br /&gt;
&lt;br /&gt;
== Step 17 ==&lt;br /&gt;
Kill 8 Nightfall Dragon Ogres then rescue Knight Reinhard at &#039;&#039;&#039;59k 21.5k&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Once done, return to The Stranger.&lt;br /&gt;
&lt;br /&gt;
== Step 18 ==&lt;br /&gt;
Kill the 5 Doppelgangers around Templar Armand (&#039;&#039;&#039;51k 5k&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
Then speak with Von Emmaline nearby.&lt;br /&gt;
&lt;br /&gt;
== Step 19 ==&lt;br /&gt;
Return to the Empire Chapter 22 and speak with The Stranger.&lt;br /&gt;
&lt;br /&gt;
== Step 20 ==&lt;br /&gt;
Run to the PQ &#039;Ebon Keep&#039; and click on the Keys to the Keep. They can be found on the left of the entrance of the keep. This will teleport you.&lt;br /&gt;
&lt;br /&gt;
Once teleported, click on the Mysterious Globe in the middle of the room. It will make spawn Z&#039;kar the Evebane. Kill this NPC to complete your quest.&lt;br /&gt;
&lt;br /&gt;
Return to The Stranger at the Empire Chapter 22.&lt;br /&gt;
&lt;br /&gt;
== Step 21 ==&lt;br /&gt;
Use the Mysterious Globe in your quest inventory while standing in the Empire Chapter 22.&lt;br /&gt;
&lt;br /&gt;
Afterwards travel to [[Altdorf]] and speak with Emperor Karl Franz to claim your reward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
= Quest Rewards =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Faith is Madness&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |[[File:Icon HighElf.png|center|32x32px]]&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;High Elves&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |[[File:Icon Empire.png|center|32x32px]]&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Empire&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |[[File:Icon Dwarf.png|center|32x32px]]&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Dwarfs&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Icon Archmage.png|center|[[Archmage]]]][[Archmage]]&lt;br /&gt;
!|[[File:Icon ShadowWarrior.png|center|32x32px|[[Shadow Warrior]]]][[Shadow Warrior]]&lt;br /&gt;
!|[[File:Icon Swordmaster.png|center|32x32px|[[Swordmaster]]]][[Swordmaster]]&lt;br /&gt;
![[File:Icon WhiteLion.png|center|[[White Lion]]]][[White Lion]]&lt;br /&gt;
![[File:Icon Bright-Wizard.png|center|[[Bright Wizard]]]][[Bright Wizard]]&lt;br /&gt;
![[File:Icon Knight-of-the-Blazing-Sun.png|center|32x32px|[[Knight of the Blazing Sun]]]][[Knight of the Blazing Sun]]&lt;br /&gt;
![[File:Icon Warrior-Priest.png|center|32x32px|[[Warrior Priest]]]][[Warrior Priest]]&lt;br /&gt;
![[File:Icon Witch-Hunter.png|center|32x32px|[[Witch Hunter]]]][[Witch Hunter]]&lt;br /&gt;
![[File:Icon Engineer.png|center|32x32px|[[Engineer]]]][[Engineer Equipments#Decimator Set|Engineer]]&lt;br /&gt;
![[File:Icon Ironbreaker.png|center|32x32px|[[Ironbreaker]]]][[Ironbreaker Equipments#Decimator Set|Ironbreaker]]&lt;br /&gt;
![[File:Icon Runepriest.png|center|32x32px|[[runepriest]]]][[Runepriest Equipments#Decimator Set|Runepriest]]&lt;br /&gt;
![[File:Icon Slayer.png|center|32x32px|[[Slayer]]]][[Slayer Equipments#Decimator Set|Slayer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519556 {{#tip-img: /images/1/12/Asuryan%27s_Gift.jpg| Asuryan&#039;s Gift}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519553 {{#tip-img: /images/7/7f/The_Shadowblade.jpg| The Shadowblade}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519553 {{#tip-img: /images/7/7f/The_Shadowblade.jpg| The Shadowblade}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519555 {{#tip-img: /images/b/b2/Tsavo.jpg| Tsavo}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519551 {{#tip-img: /images/0/0e/Dreadfire.jpg| Dreadfire}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519550 {{#tip-img: /images/b/b3/Ironwind.jpg| Ironwind}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519552 {{#tip-img: /images/2/21/Autumn&#039;s_Hand.jpg| Autumn&#039;s Hand}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519549 {{#tip-img: /images/f/ff/Featherblade.jpg| Featherblade}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519546 {{#tip-img: /images/a/af/Black_Chasm.jpg| Black Chasm}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519545 {{#tip-img: /images/3/35/Zephyr.jpg| Zephyr}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519547 {{#tip-img: /images/e/e1/Estel.jpg| Estel}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519545 {{#tip-img: /images/3/35/Zephyr.jpg| Zephyr}}]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519568 {{#tip-img: /images/2/28/Asuryan&#039;s_Fury.jpg| Asuryan&#039;s Fury}}]&lt;br /&gt;
||[https://www.returnofreckoning.com/armory/item/519554 {{#tip-img: /images/8/86/Shadowfeather.jpg| Shadowfeather}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519565 {{#tip-img: /images/f/f2/Redwind.jpg| Redwind}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519567 {{#tip-img: /images/1/12/The_White_Death.jpg| The White Death}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519563 {{#tip-img: /images/c/c9/Solarblaze.jpg| Solarblaze}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519562 {{#tip-img: /images/6/67/Warsong.jpg| Warsong}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519564 {{#tip-img: /images/b/b3/The_Noble_Anvil.jpg| The Noble Anvil}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519550 {{#tip-img: /images/b/b3/Ironwind.jpg| Ironwind}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519548 {{#tip-img: /images/2/23/Eagle_Eye.jpg| Eagle Eye}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519546 {{#tip-img: /images/a/af/Black_Chasm.jpg| Black Chasm}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519559 {{#tip-img: /images/2/29/Valaya&#039;s_Gift.jpg| Valaya&#039;s Gift}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519546 {{#tip-img: /images/a/af/Black_Chasm.jpg| Black Chasm}}]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513041 {{#tip-img: /images/9/90/Tower_of_Faith.jpg| Tower of Faith}}]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/129838315 {{#tip-img: /images/4/45/Heater_of_Faith.jpg| Heater of Faith}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/129838404 {{#tip-img: /images/a/a8/Book_of_Faith.jpg| Book of Faith}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519561 {{#tip-img: /images/2/2d/Wyvernsting.jpg| Wyvernsting}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519560 {{#tip-img: /images/7/7e/Arscienana.jpg| Arscienana}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519557 {{#tip-img: /images/f/fb/Carnage.jpg| Carnage}}]&lt;br /&gt;
|&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/129838408 {{#tip-img: /images/f/fb/Carnage.jpg| Red Carnage}}]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/519558 {{#tip-img: /images/a/a3/Stoneanvil.jpg| Stoneanvil}}]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;You can copy this link in your macro window or in the &amp;lt;b&amp;gt;/s&amp;lt;/b&amp;gt; channel in game to see the rewards at the end of the quest:&amp;lt;/i&amp;gt;&lt;br /&gt;
 &#039;&#039;&amp;lt;small&amp;gt;&#039;&#039;&amp;lt;LINK data=&amp;quot;QUEST:31149&amp;quot; text=&amp;quot;[Faith is Madness]&amp;quot; color=&amp;quot;243,228,103&amp;quot;&amp;gt;&#039;&#039;&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|[[File:WH-Epic T4 Empire.jpg|thumb|Witch Hunter]]&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WP-Epic T4 Empire.jpg|thumb|Warrior Priest]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[#Top|Back to top]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rydiak</name></author>
	</entry>
	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=Dwarfs_T4_Epic_Quest_Battle_for_Remembrance&amp;diff=29369</id>
		<title>Dwarfs T4 Epic Quest Battle for Remembrance</title>
		<link rel="alternate" type="text/html" href="https://wiki.returnofreckoning.com/index.php?title=Dwarfs_T4_Epic_Quest_Battle_for_Remembrance&amp;diff=29369"/>
		<updated>2026-07-30T03:14:59Z</updated>

		<summary type="html">&lt;p&gt;Rydiak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
= Step by Step Guide =&lt;br /&gt;
&lt;br /&gt;
== Starting the Quest ==&lt;br /&gt;
First, you need to accept the quest &amp;lt;b&amp;gt;&amp;quot;Battle for Remembrance&amp;quot;&amp;lt;/b&amp;gt; in [[Black Crag]] at &amp;lt;b&amp;gt;Dwarf Chapter 21&amp;lt;/b&amp;gt; from &amp;lt;i&amp;gt;Rorki Thunderbreaker&amp;lt;/i&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Step 1 ==&lt;br /&gt;
You have to click on 4 different things in [[Black Crag]] :&lt;br /&gt;
* Burnmaw Tower (Watchtower Ruins) at &#039;&#039;&#039;40.7k/12.7k&#039;&#039;&#039;&lt;br /&gt;
* Gobbo Carvas (Dwarf Tool Box) at &#039;&#039;&#039;39.1k/30.7k&#039;&#039;&#039;&lt;br /&gt;
* Infested Tower (Black Powder Barrel) at &#039;&#039;&#039;42.7k/19k&#039;&#039;&#039;&lt;br /&gt;
* Muck Pen (Old Dwarf Statue) at &#039;&#039;&#039;32k/25.4k&#039;&#039;&#039;&lt;br /&gt;
Return to Rorki Thunderbreaker when complete.&lt;br /&gt;
&lt;br /&gt;
== Step 2 ==&lt;br /&gt;
Click on three cannons around the camp you are in.&lt;br /&gt;
&lt;br /&gt;
Return to Rorki Thunderbreaker when complete.&lt;br /&gt;
&lt;br /&gt;
== Step 3 ==&lt;br /&gt;
Click on Signal Box at &#039;&#039;&#039;32k/26k&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Return to Rorki Thunderbreaker when complete.&lt;br /&gt;
&lt;br /&gt;
== Step 4 ==&lt;br /&gt;
Speak to Kromil Weatheredmane at Chapter 22 in [[Black Crag]].&lt;br /&gt;
&lt;br /&gt;
== Step 5 ==&lt;br /&gt;
Click on the TrophyPile at &#039;&#039;&#039;56.8k/59.4k&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Return to Kromil Weatheredmane when complete.&lt;br /&gt;
&lt;br /&gt;
== Step 6 ==&lt;br /&gt;
Travel to [[Altdorf]] and speak to Ulgrim Kazador at the library.&lt;br /&gt;
&lt;br /&gt;
== Step 7 ==&lt;br /&gt;
Click on Kazador Clan Tome near Ulgrim Kazador at the library.&lt;br /&gt;
&lt;br /&gt;
== Step 8 ==&lt;br /&gt;
Speak to Hadig Balderson at the tavern in [[Altdorf]], he is at &#039;&#039;&#039;30.5k/29k&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Step 9 ==&lt;br /&gt;
Travel to [[Kadrin Valley]] and speak to Borl Gornbrow at &#039;&#039;&#039;34k/18.7k&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Step 10 ==&lt;br /&gt;
Travel to [[Chaos Wastes]] in Chapter 22, and speak to Durgan Baleshot in a tent.&lt;br /&gt;
&lt;br /&gt;
Then, kill 10 Eboncreed Acolyt at &#039;&#039;&#039;45k/13k&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Return to Durgan Baleshot when complete.&lt;br /&gt;
&lt;br /&gt;
== Step 11 ==&lt;br /&gt;
Travel to [[Caledor]] and speak to Glod Glodsson in Chapter 22.&lt;br /&gt;
&lt;br /&gt;
Kill 5 Bloodborn Cold One at &#039;&#039;&#039;6.8k/42.2k&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Return to Glod Glodsson when complete.&lt;br /&gt;
&lt;br /&gt;
== Step 12 ==&lt;br /&gt;
Speak to Hadig Balderson at the tavern in [[Altdorf]], he is at &#039;&#039;&#039;30.5k/29k&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Step 13 ==&lt;br /&gt;
Travel to [[Black Crag]] and speak to Kromil Weatheredmane at Chapter 22.&lt;br /&gt;
&lt;br /&gt;
== Step 14 ==&lt;br /&gt;
Click on the Jeweled Chest near him.&lt;br /&gt;
&lt;br /&gt;
Return to Kromil Weatheredmane when complete.&lt;br /&gt;
&lt;br /&gt;
== Step 15 ==&lt;br /&gt;
Kill Gorfang Rotgut (Champion lvl 40) at the end of a cave, entrance at &#039;&#039;&#039;59k/58.5k&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Return to Kromil Weatheredmane to finish this Epic Quest, and claim your reward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
= Quest Rewards =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Battle for Remembrance&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |[[File:Icon HighElf.png|center|32x32px]]&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;High Elves&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |[[File:Icon Empire.png|center|32x32px]]&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Empire&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; |[[File:Icon Dwarf.png|center|32x32px]]&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Dwarfs&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
![[File:Icon Archmage.png|center|[[Archmage]]]][[Archmage]]&lt;br /&gt;
!|[[File:Icon ShadowWarrior.png|center|32x32px|[[Shadow Warrior]]]][[Shadow Warrior]]&lt;br /&gt;
!|[[File:Icon Swordmaster.png|center|32x32px|[[Swordmaster]]]][[Swordmaster]]&lt;br /&gt;
![[File:Icon WhiteLion.png|center|[[White Lion]]]][[White Lion]]&lt;br /&gt;
![[File:Icon Bright-Wizard.png|center|[[Bright Wizard]]]][[Bright Wizard]]&lt;br /&gt;
![[File:Icon Knight-of-the-Blazing-Sun.png|center|32x32px|[[Knight of the Blazing Sun]]]][[Knight of the Blazing Sun]]&lt;br /&gt;
![[File:Icon Warrior-Priest.png|center|32x32px|[[Warrior Priest]]]][[Warrior Priest]]&lt;br /&gt;
![[File:Icon Witch-Hunter.png|center|32x32px|[[Witch Hunter]]]][[Witch Hunter]]&lt;br /&gt;
![[File:Icon Engineer.png|center|32x32px|[[Engineer]]]][[Engineer Equipments#Decimator Set|Engineer]]&lt;br /&gt;
![[File:Icon Ironbreaker.png|center|32x32px|[[Ironbreaker]]]][[Ironbreaker Equipments#Decimator Set|Ironbreaker]]&lt;br /&gt;
![[File:Icon Runepriest.png|center|32x32px|[[runepriest]]]][[Runepriest Equipments#Decimator Set|Runepriest]]&lt;br /&gt;
![[File:Icon Slayer.png|center|32x32px|[[Slayer]]]][[Slayer Equipments#Decimator Set|Slayer]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513031 {{#tip-img: /images/6/62/Runicalla.jpg| Runicalla}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/129838314 {{#tip-img: /images/9/9b/Thanan.jpg| Beithir}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513028 {{#tip-img: /images/9/9b/Thanan.jpg| Thanan}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513030 {{#tip-img: /images/7/73/Untamed.jpg| Untamed}}]&lt;br /&gt;
&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513026 {{#tip-img: /images/f/f0/Inferno.jpg| Inferno}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513025 {{#tip-img: /images/d/d6/Wyvern&#039;s_Claw.jpg| Wyvern&#039;s Claw}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513027 {{#tip-img: /images/3/36/Devotion.jpg| Devotion}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513025 {{#tip-img: /images/d/d6/Wyvern&#039;s_Claw.jpg| Wyvern&#039;s Claw}}]&lt;br /&gt;
&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513021 {{#tip-img: /images/3/39/Wrath.jpg| Wrath}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513020 {{#tip-img: /images/1/17/Vengeance.jpg| Vengeance}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513022 {{#tip-img: /images/f/ff/Divine_Spark.jpg| Divine Spark}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513020 {{#tip-img: /images/1/17/Vengeance.jpg| Vengeance}}]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513043 {{#tip-img: /images/9/95/Spirit.jpg| Spirit}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513029 {{#tip-img: /images/3/36/Thunder.jpg| Thunder}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513040 {{#tip-img: /images/5/5c/Ninth_Peak.jpg| Ninth Peak}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513042 {{#tip-img: /images/c/c2/Courage.jpg| Courage}}]&lt;br /&gt;
&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513038 {{#tip-img: /images/e/eb/Blaze.jpg| Blaze}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513037 {{#tip-img: /images/2/20/High_Sun.jpg| High Sun}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513039 {{#tip-img: /images/a/af/Virtue.jpg| Virtue}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/129838318 {{#tip-img: /images/6/65/Confession.jpg| Confession}}]&lt;br /&gt;
&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513023 {{#tip-img: /images/4/4b/Revenge.jpg| Revenge}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513021 {{#tip-img: /images/3/39/Wrath.jpg| Wrath}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513034 {{#tip-img: /images/4/43/Oathkeeper.jpg| Oathkeeper}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513021 {{#tip-img: /images/3/39/Wrath.jpg| Wrath}}]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513024 {{#tip-img: /images/4/4c/Tower_of_Remembrance.jpg| Tower of Remembrance}}]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/129838317 {{#tip-img: /images/0/0b/Heater_of_Remembrance.jpg| Heater of Remembrance}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/129838405 {{#tip-img: /images/b/b2/Tome_of_Remembrance.jpg| Tome of Remembrance}}]&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513036 {{#tip-img: /images/f/f6/Death_Sentence.jpg| Death Sentence}}]&lt;br /&gt;
|&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513032 {{#tip-img: /images/8/81/Mercy.jpg| Mercy}}]&lt;br /&gt;
|&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/129838410 {{#tip-img: /images/8/81/Mercy.jpg| No Mercy}}]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[https://www.returnofreckoning.com/armory/item/513033 {{#tip-img: /images/5/5a/Grudge.jpg| Grudge}}]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;You can copy this link in your macro window or in the &amp;lt;b&amp;gt;/s&amp;lt;/b&amp;gt; channel in game to see the rewards at the end of the quest:&amp;lt;/i&amp;gt;&lt;br /&gt;
 &#039;&#039;&amp;lt;small&amp;gt;&#039;&#039;&amp;lt;LINK data=&amp;quot;QUEST:10890&amp;quot; text=&amp;quot;[Battle for Remembrance]&amp;quot; color=&amp;quot;243,228,103&amp;quot;&amp;gt;&#039;&#039;&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
![[File:WH-Epic T4 Dwarf.jpg|thumb|Witch Hunter]]&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WP-Epic T4 Dwarf.jpg|thumb|Warrior Priest]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[#Top|Back to top]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rydiak</name></author>
	</entry>
	<entry>
		<id>https://wiki.returnofreckoning.com/index.php?title=RoR_Itemization&amp;diff=28551</id>
		<title>RoR Itemization</title>
		<link rel="alternate" type="text/html" href="https://wiki.returnofreckoning.com/index.php?title=RoR_Itemization&amp;diff=28551"/>
		<updated>2026-05-15T03:27:59Z</updated>

		<summary type="html">&lt;p&gt;Rydiak: /* Unique Stat Values */ Changed proc costs to match latest update.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The purpose of this Wiki page is to document Itemization going forward for Return of Reckoning. &lt;br /&gt;
&lt;br /&gt;
The previous itemization system was inconsistent, incomplete, not properly balanced and not always properly applied. With the new system, shown below, we aim to solve these issues.&lt;br /&gt;
&lt;br /&gt;
This page is for documentation. For application of the system, we refer to a Google Sheet where one can easily find the values of items and stats they are looking for.&lt;br /&gt;
&lt;br /&gt;
== Determination of Stats of a Single Item ==&lt;br /&gt;
How many stats an item has is based on a couple factors:&lt;br /&gt;
&lt;br /&gt;
* Item Level&lt;br /&gt;
* Rarity&lt;br /&gt;
* Talisman Slots (and Career Rank Requirement)&lt;br /&gt;
* Item Type&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We distinguish the following type of stats for an item:&lt;br /&gt;
&lt;br /&gt;
* Light Armor&lt;br /&gt;
* Medium Armor&lt;br /&gt;
* Heavy Armor&lt;br /&gt;
* Weapon DPS&lt;br /&gt;
* Block Rating&lt;br /&gt;
* Stat Pool&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The calculation of these different type of stats follows the same principle each time, through the following formulae, which are split between Items with ItemLevel below or equal to 45 and Items with ItemLevel above 45.:&lt;br /&gt;
&lt;br /&gt;
If ItemLevel ≤ 45:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(1)	Stat = (BaseLevel + ItemLevel) * Scalar * RarityScalar + TalismanCorrection&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If ItemLevel &amp;gt; 45:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(2)	Stat = ((BaseLevel + 45) * Scalar + (ItemLevel - 45) * ScalarAbove45) * RarityScalar + TalismanCorrection&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We will explain the parameters used in the formulae one by one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Item Level&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This parameter is simply the item level of the item in consideration. In RoR, we will limit this value to a maximum of 80.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scalar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This parameter describes how the stats of an item scale with ItemLevel. Each type of stat (Armor, Weapon DPS, Block Rating and Stat Pool) have different Scalars for different types of Items (Helm, 1H Weapon etc). The Scalars have been set by the team and are presented in the following table:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Table 1: Scalar of different Types of Items&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Light Armor&lt;br /&gt;
|Resistances&lt;br /&gt;
|StatPool&lt;br /&gt;
|Weapon DPS&lt;br /&gt;
|Block Rating&lt;br /&gt;
|-&lt;br /&gt;
|Boots/Gloves&lt;br /&gt;
|4.00&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|1.20&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Shoulders/Helm&lt;br /&gt;
|4.50&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|1.33&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Chest&lt;br /&gt;
|5.00&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|1.50&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Belt&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|5.00&lt;br /&gt;
|1.20&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Cloak&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|5.00&lt;br /&gt;
|1.20&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Jewelry&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|4.00&lt;br /&gt;
|1.00&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Weapon 1H&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|1.60&lt;br /&gt;
|10.00&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Weapon 2H&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|3.20&lt;br /&gt;
|14.50&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|1.60&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|7.25&lt;br /&gt;
|-&lt;br /&gt;
|Buckler&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|1.60&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|1.45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To calculate the armor of Medium and Heavy Armor, the Light Armor is multiplied by a factor of 2 and 3, respectively. Thus:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(3) 	MediumArmor = LightArmor * 2&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(4)	HeavyArmor = LightArmor * 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scalar Above 45&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To prevent the gear gap between lesser and top geared characters to become too significant, items start to scale less above ItemLevel of 45. The Scalar is reduced by a certain percentage, which is based on the type of stat in consideration. Table 2 presents this ReductionAbove45. The ScalarAbove45 is then calculated as follows:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(5)	ScalarAbove45 = Scalar * (1 - ReductionAbove45)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Table 2: BaseLevel and ReductionAbove45 for different types of stats.&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|BaseLevel&lt;br /&gt;
|ReductionAbove45 [%]&lt;br /&gt;
|-&lt;br /&gt;
|Stat Pool&lt;br /&gt;
|5&lt;br /&gt;
|60%&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|0&lt;br /&gt;
|35%&lt;br /&gt;
|-&lt;br /&gt;
|Resistances&lt;br /&gt;
|0&lt;br /&gt;
|35%&lt;br /&gt;
|-&lt;br /&gt;
|Weapon DPS&lt;br /&gt;
|5&lt;br /&gt;
|55%&lt;br /&gt;
|-&lt;br /&gt;
|Block&lt;br /&gt;
|5&lt;br /&gt;
|55%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Base Level&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As already presented in Table 2, certain types of stats have a BaseLevel. This BaseLevel is added to the ItemLevel, as can be reviewed in Formula 1 &amp;amp; 2. It represents the stats that a theoretical item with ItemLevel of 0 would have. For reference, a similar system is used for abilities, which also have a BaseLevel of 5. &lt;br /&gt;
&lt;br /&gt;
Note that the BaseLevel is always multiplied by the Scalar and not the ScalarAbove45!.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rarity Scalar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To increase the value of items of a higher rarity type, the RarityScalar is introduced. The RarityScalar is only applied to the stat type Stat Pool!&lt;br /&gt;
&lt;br /&gt;
The Stat Pool of an item is increased by 4% per rarity tier. For example, an Rare Item has a 4% higher Stat Pool than an Uncommon item of the same Item Level. The following Table presents the RarityScalar for the different types of rarity. Note that Items that are part of a set have the “Very Rare” rarity. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Table 3: Rarity Scalar&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Tier&lt;br /&gt;
|Rarity&lt;br /&gt;
|Color&lt;br /&gt;
|RarityScalar&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|Common&lt;br /&gt;
|White&lt;br /&gt;
|1.04^0 = 1&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Uncommon&lt;br /&gt;
|Green&lt;br /&gt;
|1.04^1 = 1.040&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Rare&lt;br /&gt;
|Blue&lt;br /&gt;
|1.04^2 = 1.082&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Very Rare&lt;br /&gt;
|Purple &amp;amp; Orange&lt;br /&gt;
|1.04^3 = 1.125&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Mythic&lt;br /&gt;
|Red&lt;br /&gt;
|1.04^4 = 1.170&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Talisman Correction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To balance items with no talisman slots, or more talismans slots than they usually have, the Stat Pool of an item can be increased or decreased depending on the amount of talisman slots on the item, and the career rank (CR) requirement of the item. The value of the talisman slot is calculated in the following way:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(6)	TalismanValue = (9/39) * CRRequirement + 7 - (9/39)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The formula is based on the value of green talismans for items of career rank requirement 1, which is 7, and of the value of the green talisman of maximum level, which is 16. The maximum career rank requirement of this talisman is technically 36, but for this formula we assume a career rank requirement of 40. We then get (16 - 7) / (40 - 1) = 9/39.&lt;br /&gt;
&lt;br /&gt;
Now we have calculated the value of the Talisman Slot, we need to either add, subtract or do nothing depending on the amount of talisman slot. Each type of item is given an expected number of talisman slots. If an item has more talisman slots than the expected amount, you subtract the TalismanValue of the Stat Pool for each talisman slot above the expected amount. If the item has an equal amount of talisman slots as the expected amount, we do nothing. And at last, if the item has fewer talisman slots than the expected amount, we add the TalismanValue to the Stat Pool for each talisman slot below the expected amount of slots. This can be calculated easily in the following formula:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(7)	TalismanCorrection = (ExpectedTalismanSlots - TalismanSlots) * TalismanValue&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Where Table 4 gives the expected amount of talisman slots for each item type.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Table 4: Expected number of talisman slots per item type.&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Head&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Shoulders&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Chest&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Gloves&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Belt&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Boots&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Cloak&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Jewelry&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Weapon 1H&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Weapon 2H&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|Shield&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Buckler&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Set Bonuses ==&lt;br /&gt;
The Stat Pool of a set bonus is calculated in a similar way as the Stat Pool of a single item. In Formula 1 &amp;amp; 2, the ItemLevel is replaced by the SetLevel and the following values are set for the BaseLevel, the Scalar and the ReductionAbove45:&lt;br /&gt;
&lt;br /&gt;
* BaseLevel		5&lt;br /&gt;
* Scalar			1.25&lt;br /&gt;
* ReductionAbove45	60%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is no Rarity Scalar or TalismanCorrection applied. This leads the following Formulae to determine the Stat Pool of a set bonus:&lt;br /&gt;
&lt;br /&gt;
If SetLevel ≤ 45:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(8)	SetBonusStatPool = (5 + SetLevel) * 1.25&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
If SetLevel &amp;gt; 45:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(9)	SetBonusStatPool = ((5 + 45) * 1.25 + (SetLevel - 45) * (1.25 * (1 - 0.60)) =&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
62.5 + (SetLevel - 45) * 0.5&lt;br /&gt;
&lt;br /&gt;
This value is applied to each bonus on a set, no matter the required number of pieces equipped.&lt;br /&gt;
&lt;br /&gt;
=== Accessory sets ===&lt;br /&gt;
For accessory sets (sets consisting only of Jewelry and/or Cloak) the SetBonusStatPool is reduced to half. In addition the stat pools of the items are reduced by NumberOfSetBonuses * SetBonusStatPool  / ItemsRequiredForTopBonus * 0.65, &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;2pc - 21 stats&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;3pc - 21 stats&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
2 * 21 / 3 * 0.65 = 9.1&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Item stat pool is reduced by 9.1 on each item in the accessory set.&lt;br /&gt;
&lt;br /&gt;
== Unique Stat Values ==&lt;br /&gt;
Thus far, the term Stat Pool has been used to describe how many stats an item or set bonus will give. But how does the Stat Pool of an item relate to the actual stats of said item?&lt;br /&gt;
&lt;br /&gt;
To decide this, stats (such as Strength, Melee Crit, Parry etc) are given a certain value. The value of all basic stats (Strength, Ballistic Skill, Intelligence, Willpower, Toughness, Wounds, Initiative &amp;amp; Weapon Skill) equals 1 in all cases. For other stats, their value has been determined by the team for items with CR requirement of 40, which is presented in Table 5 &amp;amp; 6. The value of these stats have been determined by trying to relate them to the basic stats. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Table 5&#039;&#039;&#039; shows values of stats which do not scale with the CR requirement of the item.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Table 6&#039;&#039;&#039; shows the values of stats, where their value scales with the CR requirement of the item. The reason certain values scale is because the value of basic stats is different across different levels. An increase of 50 Strength is a much greater damage increase for a level 10 character than it is for a level 40 character. But 5% Melee crit is an equal increase in damage for a level 10 and for a level 40 character.&lt;br /&gt;
&lt;br /&gt;
For example, the cost of 1% block equals 12.00. That means that 0.01 block equals 12.00 and 1.00 block would have a value of 1200, which is what the second column is for.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Career Rank Requirement Scaling&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The CR requirement scaling is based on a similar principle as the scaling of Stat Pool on items, where there is a hidden base level of 5. This means that an item of level 10 (= 10 + 5 = 15) is three times weaker than an item of level 40 (= 40 + 5 = 45). (This is where the ‘3’ comes from in formulae 10 &amp;amp; 11.) However, in the case of determining the value of unique stats, we have a starting point of CR requirement of level 10.&lt;br /&gt;
&lt;br /&gt;
The value of the stats, based on the career rank requirement, is determined by the following formulae:&lt;br /&gt;
&lt;br /&gt;
If Career Rank Requirement ≤ 10:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(10)	NewValue = Value40 / 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If Career Rank Requirement &amp;gt; 10:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(11)	NewValue = Value40 / 3 + (Value40 - Value40 / 3) * ((CRRequirement - 10) / 30)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Where NewValue is the value of the stat for the chosen Career Rank Requirement. The Value40 is the value of the stat as found in Tables 5 &amp;amp; 6. At last, the CRRequirement is the Career Rank requirement of the item.&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;What is the value of 1% block for an item with a Career Rank Requirement of 25?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;NewValue = 	Value40 / 3 + (Value40 - Value40 / 3) * ((CRRequirement - 10) / 30)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;NewValue = 	12 / 3 + (12 - 12 / 3) * ((25 - 10) / 30&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;NewValue = 	4 + 8 * (15 / 30)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;NewValue = 	4 + 4 = 8.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Stat Weight Calculation:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Once we have an Item Level and the Rarity of an item locked in, we know how many stat points the item should have on it.&lt;br /&gt;
&lt;br /&gt;
Each stat has a weight and a value attached to it, starting at 1 for any basic stat, like Strength, and adjusting higher or lower for others: AP Regen, for example, has a value of 6. These base stats don’t scale with character rank. Those weights are:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Table 5&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Stat Type &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(Does not scale with Career Rank)&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Stat Cost [-]&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
|1.00&lt;br /&gt;
|-&lt;br /&gt;
|Weapon Skill&lt;br /&gt;
|1.00&lt;br /&gt;
|-&lt;br /&gt;
|Wounds&lt;br /&gt;
|1.00&lt;br /&gt;
|-&lt;br /&gt;
|Toughness&lt;br /&gt;
|1.00&lt;br /&gt;
|-&lt;br /&gt;
|Initiative&lt;br /&gt;
|1.00&lt;br /&gt;
|-&lt;br /&gt;
|Intelligence&lt;br /&gt;
|1.00&lt;br /&gt;
|-&lt;br /&gt;
|Willpower&lt;br /&gt;
|1.00&lt;br /&gt;
|-&lt;br /&gt;
|Ballistic Skill&lt;br /&gt;
|1.00&lt;br /&gt;
|-&lt;br /&gt;
|Maximum AP Pool&lt;br /&gt;
|2.00&lt;br /&gt;
|-&lt;br /&gt;
|Range increase per foot&lt;br /&gt;
|9.00&lt;br /&gt;
|-&lt;br /&gt;
|AP Regen per second&lt;br /&gt;
|6.00&lt;br /&gt;
|-&lt;br /&gt;
|Morale Gain per second&lt;br /&gt;
|5.00&lt;br /&gt;
|-&lt;br /&gt;
|HP Regen every 4 seconds&lt;br /&gt;
|0.50&lt;br /&gt;
|-&lt;br /&gt;
|Melee Power&lt;br /&gt;
|1.00&lt;br /&gt;
|-&lt;br /&gt;
|Magic Power&lt;br /&gt;
|1.00&lt;br /&gt;
|-&lt;br /&gt;
|Ranged Power&lt;br /&gt;
|1.00&lt;br /&gt;
|-&lt;br /&gt;
|Healing Power&lt;br /&gt;
|1.00&lt;br /&gt;
|-&lt;br /&gt;
|Fortitude&lt;br /&gt;
|1.00&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|0.25&lt;br /&gt;
|-&lt;br /&gt;
|Spiritual Resistance&lt;br /&gt;
|0.25&lt;br /&gt;
|-&lt;br /&gt;
|Elemental Resistance&lt;br /&gt;
|0.25&lt;br /&gt;
|-&lt;br /&gt;
|Corporeal Resistance&lt;br /&gt;
|0.25&lt;br /&gt;
|-&lt;br /&gt;
|1% Experience Received&lt;br /&gt;
|3.00&lt;br /&gt;
|-&lt;br /&gt;
|1% Renown Received&lt;br /&gt;
|5.00&lt;br /&gt;
|-&lt;br /&gt;
|1% Influence Received&lt;br /&gt;
|3.00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This means if we’re building out a new Weapon that is allowed to have 60 stat points, we’d use the above values while weighting the base stats to reach those 60 points.&lt;br /&gt;
&lt;br /&gt;
We might decide though that we don’t just want a weapon with +60 Strength, so next we’d add in the scaling stats.&lt;br /&gt;
&lt;br /&gt;
These stats will be weighted slightly differently depending on a character’s career Rank. Lower level characters will get discounts so that they get greater values on items with these stats prior to reaching Rank 40. The scaling stats, and their values, are:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Table 6&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Stat Type&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(Scales with Career Rank)&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Stat Cost [%]&lt;br /&gt;
|-&lt;br /&gt;
|Block&lt;br /&gt;
|12.00&lt;br /&gt;
|-&lt;br /&gt;
|Parry&lt;br /&gt;
|9.00&lt;br /&gt;
|-&lt;br /&gt;
|Dodge / Disrupt&lt;br /&gt;
|9.00&lt;br /&gt;
|-&lt;br /&gt;
|Critical Damage&lt;br /&gt;
|5.00&lt;br /&gt;
|-&lt;br /&gt;
|Critical Healing&lt;br /&gt;
|5.00&lt;br /&gt;
|-&lt;br /&gt;
|AA Speed&lt;br /&gt;
|4.00&lt;br /&gt;
|-&lt;br /&gt;
|Melee Crit&lt;br /&gt;
|10.00&lt;br /&gt;
|-&lt;br /&gt;
|Ranged Crit&lt;br /&gt;
|10.00&lt;br /&gt;
|-&lt;br /&gt;
|Magic Crit&lt;br /&gt;
|10.00&lt;br /&gt;
|-&lt;br /&gt;
|Healing Crit&lt;br /&gt;
|10.00&lt;br /&gt;
|-&lt;br /&gt;
|Reduction In Being Crit&lt;br /&gt;
|10.00&lt;br /&gt;
|-&lt;br /&gt;
|Reduction Received Critical Damage&lt;br /&gt;
|5.00&lt;br /&gt;
|-&lt;br /&gt;
|Armor Penetration&lt;br /&gt;
|12.00&lt;br /&gt;
|-&lt;br /&gt;
|Block Strikethrough&lt;br /&gt;
|6.00&lt;br /&gt;
|-&lt;br /&gt;
|Parry Strikethrough&lt;br /&gt;
|9.00&lt;br /&gt;
|-&lt;br /&gt;
|Disrupt Strikethrough&lt;br /&gt;
|9.00&lt;br /&gt;
|-&lt;br /&gt;
|Dodge Strikethrough&lt;br /&gt;
|9.00&lt;br /&gt;
|-&lt;br /&gt;
|Reduced Armor Pen&lt;br /&gt;
|12.00&lt;br /&gt;
|-&lt;br /&gt;
|Outgoing Damage Increase&lt;br /&gt;
|15.00&lt;br /&gt;
|-&lt;br /&gt;
|Incoming Damage Decrease&lt;br /&gt;
|15.00&lt;br /&gt;
|-&lt;br /&gt;
|OutgoingHeal&lt;br /&gt;
|15.00&lt;br /&gt;
|-&lt;br /&gt;
|IncomingHeal&lt;br /&gt;
|10.00&lt;br /&gt;
|-&lt;br /&gt;
|AA Damage&lt;br /&gt;
|4.00&lt;br /&gt;
|-&lt;br /&gt;
|HateCaused&lt;br /&gt;
|1.50&lt;br /&gt;
|-&lt;br /&gt;
|Proc - C Tier (Weak)&lt;br /&gt;
|8.00&lt;br /&gt;
|-&lt;br /&gt;
|Proc - B Tier (Moderate)&lt;br /&gt;
|16.00&lt;br /&gt;
|-&lt;br /&gt;
|Proc - A Tier (Strong)&lt;br /&gt;
|32.00&lt;br /&gt;
|}&lt;br /&gt;
The above base values assume a character is Rank 40. To see how these scale for lower level characters, please keep an eye on this page for a link to a google sheet that will you let plug in numbers to see the various results.&lt;br /&gt;
&lt;br /&gt;
=== Negative Stats ===&lt;br /&gt;
Stats below zero or below the expected amount for the item do not refund 100% of the stats. For this refund, two types of groups are considered. Group A consists of Resistances and Armor. Group B consists of all other stats. &lt;br /&gt;
&lt;br /&gt;
When stats are converted within a group, 75% of the stats are refunded. When stats are converted between groups, 50% of the stats are refunded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For example a conversion of Resistances to Wounds (between groups): An item that should have 100 Resistances but has 0 would give 100 * 0.5 * 0.25 = 12.5 Wounds. &lt;br /&gt;
&lt;br /&gt;
Second example is a conversion of Resistances to Armor (within group): An item that should have 100 Resistances but has 0 would give 100 * 0.75 = 75 Armor (Armor and Resistances have equal cost of 0.25).&lt;/div&gt;</summary>
		<author><name>Rydiak</name></author>
	</entry>
</feed>